Is there a way to set the size of the canvas, without altering the "Windows Size" project property?
As in changing the size of the canvas in game, without changing the size of the sprite objects in game.
I have tried the "set canvas size" action, and it only seems to do what I want it to do when the full screen mode is set to "off". I need it to work when fullscreen is set to "outter scale".
Any ideas? Maybe a plugin that could help me?