I wanted to come and share the project that my team and I have been working on for the past year or so, Schoolyard Snodown.
Snodown is a sidescrolling beat-em-up built using Construct 2, that takes place during the town's yearly snowball fight, with deep roots in classic 8- and 16-bit titles, robust level design, and innovative gameplay. Levels change based on what abilities you've unlocked, and there are multiple paths through each level.
We recently launched a Kickstarter, which you can find here. You can head over there to read much more about the project.
For more updates, we have a facebook page and a twitter that you can follow.
We will soon be launching a Steam Greenlight page.
We'd appreciate any support you could give, even if that's just spreading the word.
Some screenshots, if you'd like.