[QUOTE=Pixel perfick] @mrfrettz Yes that is much better, I think you have it about right there, certainly adds a layer to the gameplay,does not feels as fire and forget, you have to focus more on a single opponent, how do you think it works?[/QUOTE]
I think the hit window may be a tad too small, but think overall it's going to work really well. There are more pressing gameplay matters to balance
(e.g., the Block is completely OP).
Thanks for the suggestion! We'll be posting frequent updates, so feel free to keep checking back for more. :)