SCORING BAR or ANCHOR?

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Post » Tue Jul 16, 2013 3:00 am

I have a static background game that plays in portrait mode, I'm wondering about how to implement a scoring text bar.

In the game there are 3 different colored cones in which the player must catch the corresponding balls that fall from the top before they break through the corresponding blocks at the bottom of the screen.

I'd like to have 3 different colored balls that represent the colors with the total number of each balls caught. I don't know if I should make a solid black bar (which it would it be a sprite?) or just anchor the score to the bottom.

I'm still in the design phase, but this outcome will greatly affect the look of the game.

Thank you ole wise ones' for any help.
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