I made some changes, but it's not perfect. It only does the diagonal idle animations when you release both keys at the same time. Might have to make a delay of some kind to solve this issue, but I need a break right now.
Other than that, I think I covered everything:lodoseGame.capx (r99)
By the way, you can use the same trick I used for the idle animations for the running and walking, just name them run1, run2 etc.. This way you only need one set of events checking direction.Nimtrix2012-07-22 16:47:04