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Post » Wed Jan 25, 2012 11:56 pm

I preview my game in my iphone . I have full screen (scale mode) and all Layer scale rate to 0. Actually it work fine, but when I add the scrollTo behaviors for my Player figure , then do not fit any more the screen in the preview.
The screen is moved up.
How can I fix this? vidi2012-01-26 17:09:47
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Post » Thu Jan 26, 2012 2:41 am

Can you post a .capx? Scroll To just scrolls to the object so are you sure your object is in the right place?
Scirra Founder
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Post » Thu Jan 26, 2012 8:55 am

http://dl.dropbox.com/u/48415327/iphoneCTA.capx

Without the scroll behaviors works fine.
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Post » Thu Jan 26, 2012 3:50 pm

I have read the tutorials again and again
I see not what is wrong and I would like to move forward
Maybe it is better I do not use fullscreen ?
vidi2012-01-26 15:51:51
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Post » Thu Jan 26, 2012 5:08 pm

I found my mistake . The Layout was "unbounded yes" in the layer properties. Ok now works fine.
Little mistake with wide impact.
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