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Re: How does one publish to Android?

See the tutorial how to publish mobile apps.
by Ashley
Mon Feb 19, 2018 8:36 pm
 
Forum: How do I...?
Topic: How does one publish to Android?
Replies: 4
Views: 33

Re: Bug behavior Physics (C2)

Closing, please follow the bug report guidelines and attach a .capx. This is required because very often we can't reproduce the problem, because it turned out the problem was something else.
by Ashley
Mon Feb 19, 2018 8:35 pm
 
Forum: Closed bugs
Topic: Bug behavior Physics (C2)
Replies: 2
Views: 12

Re: What I don't like about Construct 3

1. I've not seen any reports of this for a long time. I can open 400mb projects on a phone. Please file a bug if you still have issues. 2. Try saving to the local browser instead. 3. The vast majority of keyboard shortcuts in C3 are identical to those in C2 (see Keyboard shortcuts ). We've only had ...
by Ashley
Mon Feb 19, 2018 11:18 am
 
Forum: General Discussion
Topic: What I don't like about Construct 3
Replies: 12
Views: 176

Re: Can we trust Scirra?

Companies like Apple force the use of their tools for publishing. For example you must use Xcode to publish to the iOS app store. I'm not aware of any way round this. This is the main reason you have to use other tools to publish apps: that's what they want you to use.
by Ashley
Mon Feb 19, 2018 11:13 am
 
Forum: General Discussion
Topic: Can we trust Scirra?
Replies: 39
Views: 3841

Re: Extra features request on Sprite Editor

What I stated previously is still the case.
by Ashley
Mon Feb 19, 2018 11:06 am
 
Forum: Construct 2 General
Topic: Extra features request on Sprite Editor
Replies: 4
Views: 43

Re: Audio not working on NW.js export

I'm not sure when exactly Chromium is enabling MP3 support. If you've only tested MP3, I'd guess it's just they haven't enabled it yet. It should be enabled soon though, I've seen work happening on it.
by Ashley
Mon Feb 19, 2018 11:05 am
 
Forum: General Discussion
Topic: Audio not working on NW.js export
Replies: 1
Views: 44

Re: High "engine" CPU usage when using families.

huZba wrote:There's a bug in C2 that increases stutters by a ton if you have event includes inside a group.

Do you have any evidence for this? Is a bug filed? I can't think of any reason this would happen.
by Ashley
Mon Feb 19, 2018 11:03 am
 
Forum: General Discussion
Topic: High "engine" CPU usage when using families.
Replies: 51
Views: 2523

Re: FATAL ERROR !

I'm afraid there's nothing we can do to help based on a report like this - we need all the information in the guidelines to be able to investigate a problem, particularly the steps to reproduce. This might've happened if you did something like delete all your appdata and temporary files while C2 was...
by Ashley
Fri Feb 16, 2018 6:17 pm
 
Forum: Bugs
Topic: FATAL ERROR !
Replies: 3
Views: 62

Re: Layer "use own texture" question

Ah, that sounds like a bug. I filed this to follow up: https://github.com/Scirra/Construct-3-bugs/issues/1294
by Ashley
Fri Feb 16, 2018 6:15 pm
 
Forum: How do I...?
Topic: Layer "use own texture" question
Replies: 7
Views: 154
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