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Re: [PLUGIN] Magicam for C2(Alpha 6.5 1/8/14)

@Arcanum I've updated the dropbox link in the first post.
by linkman2004
Tue Mar 21, 2017 12:33 am
 
Forum: Completed Addons
Topic: [PLUGIN] Magicam for C2(Alpha 6.5 1/8/14)
Replies: 206
Views: 61052

Re: [PLUGIN] Magicam for C2(Alpha 6.5 1/8/14)

shinichild wrote:Will Magicam have C3 version as well?

If enough people ask for it, it may happen, but I haven't updated the C2 version in years, so we'll see.
by linkman2004
Sun Mar 12, 2017 1:35 am
 
Forum: Completed Addons
Topic: [PLUGIN] Magicam for C2(Alpha 6.5 1/8/14)
Replies: 206
Views: 61052

Re: How do I make a bomb explosion effect the other objects

One way would be to add the physics behavior to your shapes. When the bomb is destroyed, apply a negative impulse toward the position the bomb was in to the shapes -- use the "Apply impulse towards position" action from the physics behavior for this.
by linkman2004
Sat Nov 05, 2016 5:02 pm
 
Forum: How do I....?
Topic: How do I make a bomb explosion effect the other objects
Replies: 3
Views: 419

Re: Help with TOUCH event wanted...

You could just add a condition to your touch event checking that Object.Count = 0
by linkman2004
Sun Oct 16, 2016 11:22 pm
 
Forum: How do I....?
Topic: Help with TOUCH event wanted...
Replies: 15
Views: 582

Re: Help with TOUCH event wanted...

I can't seem to replicate the issue. Uploading a CAPX would be good so we can see exactly what you're doing.
by linkman2004
Sun Oct 16, 2016 10:54 pm
 
Forum: How do I....?
Topic: Help with TOUCH event wanted...
Replies: 15
Views: 582

Re: Why does adding to the Y axis make something move down?

In 2D screen coordinates, the Y-axis generally increases as you go down the screen. This is the case for C2 and many other programs involving computer graphics.
by linkman2004
Sun Oct 16, 2016 8:02 pm
 
Forum: How do I....?
Topic: Why does adding to the Y axis make something move down?
Replies: 4
Views: 285

Re: [PLUGIN] Magicam for C2(Alpha 6.5 1/8/14)

@tomi71 I'm not really sure what you mean by that. There shouldn't be any problems setting zoom in place of layout scale.
by linkman2004
Sat Oct 15, 2016 5:01 am
 
Forum: Completed Addons
Topic: [PLUGIN] Magicam for C2(Alpha 6.5 1/8/14)
Replies: 206
Views: 61052

Re: [PLUGIN] Magicam for C2(Alpha 6.5 1/8/14)

@tomi71 MagiCam overrides layout scale when there's an active camera - just use the "Set zoom" action, which works the same way as layout scale.
by linkman2004
Fri Oct 14, 2016 2:34 am
 
Forum: Completed Addons
Topic: [PLUGIN] Magicam for C2(Alpha 6.5 1/8/14)
Replies: 206
Views: 61052

Re: Least resource-hungry tyre marks effect?

SKIDTHRESHOLD should be a value between 0 and 1, with values closer to 1 requiring less intense skidding to produce marks. SKIDINTENSITY can theoretically be anything, but I recommend values between 0 and 100, 100 being the most intense. As it is right now, the opacity of the skid marks is a functio...
by linkman2004
Thu Jun 02, 2016 9:38 pm
 
Forum: How do I....?
Topic: Least resource-hungry tyre marks effect?
Replies: 5
Views: 377

Re: Least resource-hungry tyre marks effect?

If you want the skid marks to persist -- i.e. last forever -- then I would definitely recommend using Paster so you don't have a bunch of static objects all over the place.

Here's an example I pulled together showing how to do skid marks(using Paster):

Skid Marks with Paster
by linkman2004
Thu Jun 02, 2016 5:22 pm
 
Forum: How do I....?
Topic: Least resource-hungry tyre marks effect?
Replies: 5
Views: 377
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