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Re: 3D Construct

Jeswen, my idea of a 3D gamemaker it's quite different from FPS Creator. <br /> <br />My idea is about using 3D models instead of sprites, and make levels out of 3d models, wich are to be placed somewhere in the actual frame editor, wich will turn into a placement editor. <br /> <br />All the rest h...
by berserk
Thu Jan 17, 2008 8:25 am
 
Forum: Construct Classic Discussion
Topic: 3D Construct
Replies: 33
Views: 10075

Re: 3D Construct

I was indeed talking about what machrider talks about.
Use polygonal models instead of sprites, the frame editor would turn in a placement editor for models and the rest remains as is now.

Bye, Berserk.
.
by berserk
Wed Jan 16, 2008 12:54 pm
 
Forum: Construct Classic Discussion
Topic: 3D Construct
Replies: 33
Views: 10075

Re: 3D Construct

No I was talking about a 3D gamemaking tool with events and so like construct, but in 3D. <br />Not a plugin, neither a simple shape. Collision should go per-polygon or by bounding objects (ie spheres). <br />However thanks for your answers. I'm new to this forum so greetings as well. <br /> <br />B...
by berserk
Tue Jan 15, 2008 7:00 pm
 
Forum: Construct Classic Discussion
Topic: 3D Construct
Replies: 33
Views: 10075

3D Construct

What about making construct 3D ready?
Sprites could be replaced by models and a placement editor in place of the frame editor would do the rest.
Maybe OpenGL based, for portability and with tons of features, like shaders and so.
Is not impossible...

Bye, Berserk.
.
by berserk
Tue Jan 15, 2008 4:35 pm
 
Forum: Construct Classic Discussion
Topic: 3D Construct
Replies: 33
Views: 10075

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