Search found 22 matches

Re: My opinion to appMobi - DirectCanvas

Hey Joannesalfa,<br /><br /> Sorry to hear about your experience with directCanvas thus far. We do support sound (polyphonic even), and touch events are translated right into the directCanvas layer, so there should be no delay. If you are getting jokingly bad performance, that is coming from not opt...
by AppmobiTyler
Thu Dec 06, 2012 9:54 pm
 
Forum: Open Topic
Topic: My opinion to appMobi - DirectCanvas
Replies: 15
Views: 5741

Re: appmobi or cocoonjs?

Hey CanGame,<br /><br />   appMobi pricing is geared towards indie developers. We really don't want you to lose money from trying to create an awesome game. <br /><br />If you don't use any cloud services, everything is completely free (cloud services: push messaging, playMobi, Live U...
by AppmobiTyler
Wed Oct 31, 2012 5:37 pm
 
Forum: Construct 2 General
Topic: appmobi or cocoonjs?
Replies: 3
Views: 768

Re: Games Deployed with appMobi

Hey Whiteclaws, I never received an email at [email protected] from you. Could you please try to resend? Thanks!
by AppmobiTyler
Fri Oct 26, 2012 3:20 pm
 
Forum: Completed Creations
Topic: Games Deployed with appMobi
Replies: 4
Views: 1305

Games Deployed with appMobi

Hey Guys,<br /><br />    We are currently looking for apps to promote as directCanvas / appMobi games. If you've used appMobi to deploy your game on mobile, I'd love to hear from you. If your game is in the app store, just respond to this thread with a link, or send me an email a...
by AppmobiTyler
Thu Oct 18, 2012 4:16 pm
 
Forum: Completed Creations
Topic: Games Deployed with appMobi
Replies: 4
Views: 1305

Re: Servers for Appmobi Games [PAID]

Yes he did hah, heres the right link: http://apphub.appmobi.com AppmobiTyler2012-09-25 13:50:38
by AppmobiTyler
Tue Sep 25, 2012 1:50 pm
 
Forum: Job Offers and Team Requests
Topic: Servers for Appmobi Games [PAID]
Replies: 7
Views: 712

Re: [r100] AppMobi fails to register Touch end

Hey cow_trix,

     We have updated our build system to fix this issue. So if you build an adhoc iOS build it will work great. This bug will be fixed in the next version of appLab.

Cheers,

      Tyler
by AppmobiTyler
Tue Sep 04, 2012 2:46 pm
 
Forum: Closed bugs
Topic: [r100] AppMobi fails to register Touch end
Replies: 5
Views: 1023

Re: [r101] appMobi direct canvas text special char

Hey wp/funstorm,<br /><br />Our debugging found the same issues. The special character in a text object is a bug in our iOS container, which we are updating our code in our build system and if you build an adhoc iOS build, it will work. If you use appLab to test, this fix won't be live until our nex...
by AppmobiTyler
Thu Aug 30, 2012 4:13 pm
 
Forum: Closed bugs
Topic: [r101] appMobi direct canvas text special char
Replies: 3
Views: 806

Re: DirectCanvas / Android

Hey Blinx123

We don't have any plans to support WebOS and since HP stopped backing it, I doubt we will make plans to support it.
by AppmobiTyler
Mon Aug 27, 2012 2:32 pm
 
Forum: Construct 2 General
Topic: DirectCanvas / Android
Replies: 10
Views: 1040

Re: AppMobi + Tiled background

Hey superkew, (awesome username FYI)<br /><br />    What device are you seeing this on and what version of applab do you have? I'm assuming the newest but it's always good to double check :)<br /><br />We implemented most of the premultiplied alpha attributes that Construct 2 use...
by AppmobiTyler
Fri Aug 24, 2012 6:17 pm
 
Forum: Construct 2 General
Topic: AppMobi + Tiled background
Replies: 5
Views: 620

Re: DirectCanvas / Android

Hmmmm, well an adhoc build will give you the same results that you're seeing in applab since it's the same native code. In our testing cycles with Scirra we didn't run into any dead black screens. You're not the only person with this issue so I'll follow up with Ashley and do some tests myself to se...
by AppmobiTyler
Fri Aug 24, 2012 6:02 pm
 
Forum: Construct 2 General
Topic: DirectCanvas / Android
Replies: 10
Views: 1040
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