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Re: Early prototype platfomer. Listening and learning

Id like to make a team tho, but seems hard to find people to work as a team.
People just think about commisions and freelance work and not as a project team idea
by Smileh
Thu Dec 07, 2017 3:02 pm
 
Forum: Works in Progress/Feedback Requests
Topic: Early prototype platfomer. Listening and learning
Replies: 22
Views: 1171

Re: Early prototype platfomer. Listening and learning

NetOne wrote:@Smileh 2 free days a week ! What?!!!? no excuses then....

If I had 2 free days a week I would have made the next big online hero shooter failure by now.


Do you recommend me working by myself and do everything or find a team to work together?
by Smileh
Thu Dec 07, 2017 12:57 pm
 
Forum: Works in Progress/Feedback Requests
Topic: Early prototype platfomer. Listening and learning
Replies: 22
Views: 1171

Re: Early prototype platfomer. Listening and learning

Top tip, get a different job that doesn't involve working 12 hour days. Otherwise you are going to be in the same position. As u appear to have some skills I might even suggest go on the rock and roll for a year and do this full time to get something finished. Quit mu job is not an option. I have n...
by Smileh
Thu Dec 07, 2017 10:28 am
 
Forum: Works in Progress/Feedback Requests
Topic: Early prototype platfomer. Listening and learning
Replies: 22
Views: 1171

Re: Early prototype platfomer. Listening and learning

Well. A year ago I was doing this. And weeks later has to stop because of my full time work didnt allow me to carry on. Yesteday I felt the motivation to revisit my very first project and Im not sure if I should continue this all by myself or get people on board to take weight of my shoulders and no...
by Smileh
Wed Dec 06, 2017 8:33 pm
 
Forum: Works in Progress/Feedback Requests
Topic: Early prototype platfomer. Listening and learning
Replies: 22
Views: 1171

Re: Early prototype platfomer. Listening and learning

Toying around with the idea of a room selector stage and testing out "Gametips" (kinda like a little description message on some assets) as well as dialogue testing.

Image

Looks pretty raw at the moment but we might get somewhere.
by Smileh
Fri Nov 11, 2016 1:54 pm
 
Forum: Works in Progress/Feedback Requests
Topic: Early prototype platfomer. Listening and learning
Replies: 22
Views: 1171

Re: Dialogue System Template (Templates)

The size of the spritefont is set on event 12. Here's the formula for the height : DIALOGUE_HEIGHT - DIALOGUE_MARGIN * 2 + DIALOGUE_LINEHEIGHT If your spritefont's lineheight property doesn't fit 2 times in that, only one line will ever show. You could either tweak the variable values, or the chang...
by Smileh
Fri Nov 11, 2016 8:48 am
 
Forum: Scirra Store
Topic: Dialogue System Template (Templates)
Replies: 139
Views: 15742

Re: Dialogue System Template (Templates)

Hi @Smileh, this shouldn't be too hard. You can easily center the text of every line by adjusting the horizontal aligment of the SpriteFont object to center and be done with it. But if you want it to adapt according to which side is the portrait, simply add a "Set horizontal alignment to right...
by Smileh
Sun Nov 06, 2016 8:38 pm
 
Forum: Scirra Store
Topic: Dialogue System Template (Templates)
Replies: 139
Views: 15742

Re: Dialogue System Template (Templates)

@Magistross Hello again! Hoping you could help me out to fix this. How can I adjust the text either to be centered or to be close to the "rightside" portrait. http://i.imgur.com/bJYQMBO.gif Doesn't feel good at all. I'd like to adjust the text to the right side whenever the right portrait ...
by Smileh
Sun Nov 06, 2016 8:04 pm
 
Forum: Scirra Store
Topic: Dialogue System Template (Templates)
Replies: 139
Views: 15742

How do I simplify this codewise?

Hello. I'm making some sort of dialogue / message system with triggers. It works like so. I add a key to the dictionary. On overlapping with a trigger and pressing a key - Spawn a bubble text, text and set text to Dictionary key. I set the size of both with tokenat. Now, I made this work as intended...
by Smileh
Sun Nov 06, 2016 10:38 am
 
Forum: How do I....?
Topic: How do I simplify this codewise?
Replies: 1
Views: 92

Re: Early prototype platfomer. Listening and learning

Your work looks really great! A game like this with a good story line and diffrent levels and worlds can become a hit! I love the design and i really like the idea of the bacteria who is gonna try to save the world. My suggestion is to use that idea, i love it! Cant wait to play a demo and see more...
by Smileh
Thu Nov 03, 2016 9:33 am
 
Forum: Works in Progress/Feedback Requests
Topic: Early prototype platfomer. Listening and learning
Replies: 22
Views: 1171
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