Search found 13 matches

Re: How do I Change Characters Instantly?

No, everyone has the same base movement speed, and they're basically intended to swap out just like that- whatever direction or angle the player is at in that moment stays consistent.
by Prominence
Thu May 18, 2017 5:20 pm
 
Forum: How do I....?
Topic: How do I Change Characters Instantly?
Replies: 4
Views: 164

How do I Change Characters Instantly?

Alright, so basically what I'm trying to do is make it so that the player can swap between characters with the press of a button- each of these characters are intended to have their own unique skills for puzzle solving purposes. Problem is, I'm having trouble figuring out how to switch them out. I f...
by Prominence
Thu May 18, 2017 6:34 am
 
Forum: How do I....?
Topic: How do I Change Characters Instantly?
Replies: 4
Views: 164

Re: Kiira will help! :D

@Kiira, yeah, I really could. Is there any particular contact info you have like Skype, so we can talk it over a bit more personally?
by Prominence
Sat Jun 15, 2013 3:28 pm
 
Forum: Job Offers and Team Requests
Topic: Kiira will help! :D
Replies: 132
Views: 15831

Re: Kiira will help! :D

I'm trying to work on a Metroidvania style of game (sort of), and I'm having trouble getting all the movement systems done for the main character. Mostly Airdashing, a type of homing maneuver, and flight are what I'm working on at the moment.
by Prominence
Fri Jun 14, 2013 10:44 pm
 
Forum: Job Offers and Team Requests
Topic: Kiira will help! :D
Replies: 132
Views: 15831

Re: Sonic The Hedgehog's Homing Attack

I'd like to get a bit more detail on this, myself, as I'd like to have something similar in my own game.
by Prominence
Fri Jun 14, 2013 7:21 pm
 
Forum: How do I....?
Topic: Sonic The Hedgehog's Homing Attack
Replies: 6
Views: 1045

Re: [Behavior] Platform+ An enhanced behavior

Is this being updated? I'd love to see some of those suggested (ESPECIALLY ledgehanging) also be implemented.
by Prominence
Fri Jun 14, 2013 5:10 am
 
Forum: Completed Addons
Topic: [Behavior] Platform+ An enhanced behavior
Replies: 66
Views: 29604

Re: Edgehanging in a platforming game.

Ah. Sub-events were never something I understood a ton. They seem to be if/then types of checks? I'll have to read up a bit more on it all...
by Prominence
Thu Jun 13, 2013 4:08 pm
 
Forum: How do I....?
Topic: Edgehanging in a platforming game.
Replies: 4
Views: 577

Re: Edgehanging in a platforming game.

I suppose I should bump? I also feel I should mention that I've looked at several tutorials on the subject, particularly in the How do I FAQ thread. Unfortunately, they've not much helped.
by Prominence
Thu Jun 13, 2013 2:14 am
 
Forum: How do I....?
Topic: Edgehanging in a platforming game.
Replies: 4
Views: 577

Edgehanging in a platforming game.

Hi there. So what I'm trying to do is make a decent edge hanging code where you attach yourself to the ledge whether you're falling or jumping. I've been trying several tactics to accomplish this, but only have gotten somewhat close. At the moment, I'm kinda stumped, so I'm putting out my .capx for ...
by Prominence
Mon Jun 10, 2013 11:35 pm
 
Forum: How do I....?
Topic: Edgehanging in a platforming game.
Replies: 4
Views: 577

Re: Construct 2 Programer Avalible

Could you post any kind of examples or prior projects that you've worked on (and in what capacity you worked on them)?
by Prominence
Wed Dec 19, 2012 1:35 am
 
Forum: Job Offers and Team Requests
Topic: Construct 2 Programer Avalible
Replies: 2
Views: 775
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