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Physic, Polygons, Collisions

Greetings Constructors , First, I didn't post this subject in the How do I section because according to me, it's more a general question about the overall functioning of Construct 2 and its physic behaviors than a simple request for help. I don't really need help anyway (although your replies on thi...
by LeuNoeleeste
Sat Apr 01, 2017 11:42 am
 
Forum: Construct 2 General
Topic: Physic, Polygons, Collisions
Replies: 1
Views: 203

Re: Should I keep C2 or move on ?

@ErekT Thanks for the names, really useful ! Yep, I'll ask them !
by LeuNoeleeste
Thu Feb 16, 2017 11:15 am
 
Forum: Construct 2 General
Topic: Should I keep C2 or move on ?
Replies: 33
Views: 2339

Re: [Tutorial] A real dynamic light system

No problem mate !
by LeuNoeleeste
Thu Feb 16, 2017 10:39 am
 
Forum: Construct 2 General
Topic: [Tutorial] A real dynamic light system
Replies: 106
Views: 12973

Re: How do I create this lighting effect?

Interesting. Looks like some kind of subtle hybrid between the Shadow Caster Behavior and Dynamic Lighting. You can combine the two, after all. Take a look at these : https://www.scirra.com/tutorials/9401/enlighten-your-games-with-a-dynamic-lighting/page-1 https://www.scirra.com/manual/178/shadow-li...
by LeuNoeleeste
Thu Feb 16, 2017 10:32 am
 
Forum: How do I....?
Topic: How do I create this lighting effect?
Replies: 3
Views: 343

Re: Should I keep C2 or move on ?

@NetOne I see. In this case, the best answer I could give would be "No", I suppose, for my current project at least. Clever answer sir, thanks. @newt I think he was quoting Aurelien Regard regarding the said contracts. Not his own experience. @glerikud Ok, alrighty then, I'll do it someday...
by LeuNoeleeste
Thu Feb 16, 2017 9:40 am
 
Forum: Construct 2 General
Topic: Should I keep C2 or move on ?
Replies: 33
Views: 2339

Re: Plague hunter STEAM GREENLIGHT

This actually looks freakin great. Nice job !
by LeuNoeleeste
Wed Feb 15, 2017 7:04 am
 
Forum: Completed Creations
Topic: Plague hunter STEAM GREENLIGHT
Replies: 5
Views: 384

Re: Should I keep C2 or move on ?

@glerikud Not a problem at all, however if I recall correctly, you already know Unity, so if I decide to use this tool instead of C2 while I'm waiting for C3, I don't think my opinion will be really useful for you. Nobody uses Flash anymore, so once again, my point of view about it would be pretty u...
by LeuNoeleeste
Tue Feb 14, 2017 3:24 pm
 
Forum: Construct 2 General
Topic: Should I keep C2 or move on ?
Replies: 33
Views: 2339

Re: Should I keep C2 or move on ?

@ErekT I'm gunning for mobile (and C3 seems to be a good way for it). And yes, nothing is perfect and I'll always end up frustrated because of something, that's for sure. But when it comes to export or to check performances in anything which is not little games, grass is known to be greener elsewher...
by LeuNoeleeste
Tue Feb 14, 2017 1:00 pm
 
Forum: Construct 2 General
Topic: Should I keep C2 or move on ?
Replies: 33
Views: 2339

Re: Should I keep C2 or move on ?

Thank you guys for your answers, I'm gonna answer you as well ! @glerikud Hum, I don't know. I've been through the whole post-publication entries written by @Aurel on The Next Penelope for example, and it's pretty much what we all fear and what we all know already : The guy respects Construct 2 and ...
by LeuNoeleeste
Tue Feb 14, 2017 10:47 am
 
Forum: Construct 2 General
Topic: Should I keep C2 or move on ?
Replies: 33
Views: 2339

Should I keep C2 or move on ?

Greetings everyone, the following text may be long. First of all, no, this is not a Oh Shit Construct 3 Oh shit related topic. The title implies some doubts regarding a project , not the tools themselves. I freakin love Construct 2, I love this community and I'll take Construct 3. That's being said,...
by LeuNoeleeste
Sun Feb 12, 2017 2:18 pm
 
Forum: Construct 2 General
Topic: Should I keep C2 or move on ?
Replies: 33
Views: 2339
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