Search found 46 matches

Re: Programmer for Hire!

I was looking for a good programmer to hire to do a simple menu layout, i was told to contact InvaderX because of his reputation as a good programmer . He did not disappoint at all. I told him what i wanted and he understood right away and started to work on it that fast. Finished it in 1 day basica...
by Iplaygames
Wed Mar 13, 2013 7:35 pm
 
Forum: Job Offers and Team Requests
Topic: Programmer for Hire!
Replies: 8
Views: 1685

Re: Bug with Text Variables(r120.2)

Thanks again, Ramones. You're absolutely right.


This thread can be closed or deleted now.Iplaygames2013-03-01 16:54:15
by Iplaygames
Fri Mar 01, 2013 4:52 pm
 
Forum: Closed bugs
Topic: Bug with Text Variables(r120.2)
Replies: 3
Views: 852

Bug with Text Variables(r120.2)

<strong>Link to .capx file (required!):</strong><br />https://dl.dropbox.com/u/101797089/familyvar.capx<br /><br /><strong>Steps to reproduce:</strong><br />1.set a variable as a text rather than a number<br />2.create an event that when text variable is on,add 1 to a timer.<br />3. Reset timer to 0...
by Iplaygames
Fri Mar 01, 2013 1:17 am
 
Forum: Closed bugs
Topic: Bug with Text Variables(r120.2)
Replies: 3
Views: 852

Re: [r120] Z-Order Window + Open Project Crash

[QUOTE=Joannesalfa] [QUOTE=Iplaygames] Same here, it also crashes when i attempt to undo a condition or event or anything for that matter.[/QUOTE] <br /><br /><br />Same here, i think we should go back to r119 to keep developing[/QUOTE] <br /><br />Problem for me is that i saved my current file on ...
by Iplaygames
Fri Feb 22, 2013 2:28 am
 
Forum: Closed bugs
Topic: [r120] Z-Order Window + Open Project Crash
Replies: 10
Views: 1740

Re: [r120] Z-Order Window + Open Project Crash

Same here, it also crashes when i attempt to undo a condition or event or anything for that matter.
by Iplaygames
Thu Feb 21, 2013 11:00 pm
 
Forum: Closed bugs
Topic: [r120] Z-Order Window + Open Project Crash
Replies: 10
Views: 1740

set position to object(lags and jitters)

I have been trying to get this code to work smoothly for a while now. <br />I have a flykick animation for my character with a collision detection box.<br /><br />I am using set position(hitbox) to object(character) = to image point 1. The problem is that with this code, the hitbox jitters all the t...
by Iplaygames
Sun Feb 17, 2013 5:53 pm
 
Forum: How do I....?
Topic: set position to object(lags and jitters)
Replies: 3
Views: 493

Re: Control mirror settings for multiple instances

Thanks for the reply AkiraWong!<br /><br />You gave me a lot of good helpful tips that i will definitely use.<br /><br />My code is based on the enemy collision box to support multiple sprites with Platform Movement to simulate AI, not Custom movement. That is why i cannot delete the Enemy Collision...
by Iplaygames
Mon Feb 11, 2013 3:55 pm
 
Forum: How do I....?
Topic: Control mirror settings for multiple instances
Replies: 3
Views: 537

Control mirror settings for multiple instances

I'm having trouble with 3 enemies that overlap each other, whenever that happens, each enemy sprite gets mirrored/not mirrored. <br /><br />I have the code working fine when the enemy are not overlapping each other. If you guys can check the capx, its on Line 7.<br /><br />EDIT: My code is based on ...
by Iplaygames
Mon Feb 11, 2013 2:06 am
 
Forum: How do I....?
Topic: Control mirror settings for multiple instances
Replies: 3
Views: 537

Re: The sad truth of Construct 2

Hey, someone should start a Kickstarter thread with a poll. This definitely sounds like something that can help C2 in the long run.
by Iplaygames
Mon Feb 11, 2013 1:33 am
 
Forum: Construct 2 General
Topic: The sad truth of Construct 2
Replies: 131
Views: 40399

Re: The sad truth of Construct 2

[QUOTE=imothep85] maybe a kickstarter campaign?? [<:o)] [/QUOTE]

Yes, i support this idea! Let's start a campaign on Scirra forum to donate for this cause!
by Iplaygames
Mon Feb 11, 2013 1:17 am
 
Forum: Construct 2 General
Topic: The sad truth of Construct 2
Replies: 131
Views: 40399
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