Search found 637 matches

Re: (r252) Event dialogs are opening with a delay on Windows

@Ashley, If you think D0p2000 is not being co-operative, take a step back and look. D0p2000 is more than co-operating. He created a thread and asked reasonable questions. He has offered up his time and provided you with lots of options and details. As a response, you closed the bug. That is not help...
by humanescape
Wed Feb 14, 2018 12:58 pm
 
Forum: Closed bugs
Topic: (r252) Event dialogs are opening with a delay on Windows 10
Replies: 54
Views: 1467

Re: bug on sprites that disappear

The steps have been mentioned and are "use the (any) project until it happens." Given that, what exactly would you like included that is not already? Incase you are interested, a few more details about the bug: It just happened to me here (note: nothing special was done for this to occur a...
by humanescape
Wed Feb 14, 2018 12:51 am
 
Forum: Closed bugs
Topic: bug on sprites that disappear
Replies: 9
Views: 258

Re: bug on sprites that disappear

The capx is useless in this case, as it's not related to it. Yeah, It falls under this: If you are reporting a bug in the editor itself, a .capx file can in some cases be unnecessary. However, if including a .capx file could in any way improve the report or save time, then it will be held to this r...
by humanescape
Sun Feb 11, 2018 6:26 pm
 
Forum: Closed bugs
Topic: bug on sprites that disappear
Replies: 9
Views: 258

Re: unused sprites log feature request?

hello, I thought, before submitting a feature request (https://construct3.ideas.aha.io), I will ask here first. Would it be useful to have a functionality in C3 that checks (for example when exporting) if a sprite is in use by an event? I am sometimes messy and notice unused global variables and sp...
by humanescape
Sat Feb 10, 2018 10:59 pm
 
Forum: General Discussion
Topic: unused sprites log feature request?
Replies: 1
Views: 42

Re: bug on sprites that disappear

zenox98 wrote:Your post doesn't follow the Bug Report Requirements which means it is likely to be closed without investigation.


Are you referring to the requirement of a capx?
by humanescape
Sat Feb 10, 2018 4:10 pm
 
Forum: Closed bugs
Topic: bug on sprites that disappear
Replies: 9
Views: 258

Re: spawned objects invisible bug

Thanks for the reply humanscape. I have checked all seemingly obvious things like opacity and visibility. Unfortunately I cannot post he capx as its quite large and has many includes. It is really a guessing game without the capx. I've hit similar issues when changing fading on one layout, but forg...
by humanescape
Fri Feb 09, 2018 5:20 pm
 
Forum: General Discussion
Topic: spawned objects invisible bug
Replies: 4
Views: 101

Re: spawned objects invisible bug

I am not sure I fully follow what you are doing, but based on what you posted check to see if you are using any type of fading on the objects. This is a loose-possibility based on what you have posted but it seems similar to an issue with conflicting hiding vs. fading at the same time. The capx woul...
by humanescape
Fri Feb 09, 2018 4:59 pm
 
Forum: General Discussion
Topic: spawned objects invisible bug
Replies: 4
Views: 101

Re: Construct 2 Fast on One Machine but Slow on Another?

@humanescape - you have made false statements like "C2 does not support W10". That is a lie, and there have been many other cases of a needlessly exaggerated and combative attitude. Either you use the forums according to our rules, or you don't use the forum. Ashley, all I can say is at t...
by humanescape
Tue Jan 30, 2018 6:38 pm
 
Forum: Construct 2 General
Topic: Construct 2 Fast on One Machine but Slow on Another?
Replies: 25
Views: 747

Re: Create only one object from "is touching object" conditi

what about using onTouched?
If you need is touching, you could add a variable of the sorts to say one was created.
then only create the object when this variable is set to no object created.
by humanescape
Tue Jan 30, 2018 1:14 pm
 
Forum: How do I...?
Topic: Create only one object from "is touching object" condition
Replies: 1
Views: 39

Re: Construct 2 Fast on One Machine but Slow on Another?

@Ashley, I honestly don't know what your problem is. You handle things the way you want. You can take my feedback and improve. I have given you ample opportunity to smooth things over, but you repeatedly attack me and make things up. As such, I am going to refrain from replying to you further. If I ...
by humanescape
Tue Jan 30, 2018 1:02 pm
 
Forum: Construct 2 General
Topic: Construct 2 Fast on One Machine but Slow on Another?
Replies: 25
Views: 747
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