Search found 1305 matches

Re: Line of sight AI all following same target

Well the issue is with multiple "cows" they all seem to move towards the same piece of grass, even when some of them shouldn't be able to see it or at least it seems that way you have to reduce the LOS distance of view, the example i gave u uses 10,000 pixels. a 200 /300 pixels should be ...
by gamecorpstudio
Mon Mar 20, 2017 12:44 am
 
Forum: Construct 2 General
Topic: Line of sight AI all following same target
Replies: 6
Views: 111

Re: Babylon3D: Standard Edition

matriax wrote:Also i hear Gamecorpstudio talking about babylon 1.5 i


that was the second product our dear X3M planned after brings the current editor to version 1.0

but i was talking more of a future thing then the actual version.
by gamecorpstudio
Sun Mar 19, 2017 11:14 pm
 
Forum: Completed Addons
Topic: Babylon3D: Standard Edition
Replies: 385
Views: 21331

Re: Line of sight AI all following same target

cowvsgrass using los

however picking a grass one needs more conditions the code in capx picks automatic the closest.
by gamecorpstudio
Sun Mar 19, 2017 10:33 pm
 
Forum: Construct 2 General
Topic: Line of sight AI all following same target
Replies: 6
Views: 111

Re: PhoneGap gives only ARM build

who said intelxdk will close their doors? from what it looks on their official website and product development their here to stay. i couldn't find anything related to intel xdk being drop'd anytime soon. am i out of loop? :O First, thank you for your suggestion. I based my statement about XDK on th...
by gamecorpstudio
Fri Mar 17, 2017 5:15 pm
 
Forum: Construct 2 General
Topic: PhoneGap gives only ARM build
Replies: 9
Views: 409

Re: PhoneGap gives only ARM build

who said intelxdk will close their doors? from what it looks on their official website and product development their here to stay. i couldn't find anything related to intel xdk being drop'd anytime soon. am i out of loop? :O by retiring is this what you meant? (XDK will focus on IoT Apps) P.S i thin...
by gamecorpstudio
Thu Mar 16, 2017 8:36 pm
 
Forum: Construct 2 General
Topic: PhoneGap gives only ARM build
Replies: 9
Views: 409

Re: Card Game: 1 Sprite for each card or 1 Sprite with Frame

if you dont have a local variable such as score/value/etc on each card, then go for multiple cards as frames in 1 sprite. you save events later, but the moment you add variables for each card and gets values from it then stuff complicates and is easier to manage having independent sprites. P.S if yo...
by gamecorpstudio
Thu Mar 16, 2017 3:38 pm
 
Forum: Construct 2 General
Topic: Card Game: 1 Sprite for each card or 1 Sprite with Frames?
Replies: 4
Views: 134

Re: I need help with delta time execution...

sintax seems good, its a positioning issue, try enlarge the preview screen and see where actually spawns, do a 5000 preview pixel width and see if something appears outside, also is there any condition that destroys the objects created if their outside? it might be the objects are created just a tad...
by gamecorpstudio
Wed Mar 15, 2017 9:20 am
 
Forum: How do I....?
Topic: I need help with delta time execution...
Replies: 3
Views: 47

Re: I need help with delta time execution...

try using instead of dt -> a fixed value 0.1 or 0.2 dt is frame rate dependent which may go up or down based on device it runs and how intensive is the game. that means it wont add only 0.1 but can also add 0.12 or 0.112341 or 2.123 which will surpass the math your using there... also another factor...
by gamecorpstudio
Tue Mar 14, 2017 2:57 pm
 
Forum: How do I....?
Topic: I need help with delta time execution...
Replies: 3
Views: 47

Re: About the necessity of using Sprite fonts vs Text object

the reasons i seen where this two: 1 text are heavier as cpu usage atleast in my tests. it might be that text object might be faster by 1 kb or .0.01 on my test was way faster with spritefonts. 2 text font, is not supported on mobiles, its always going to look as arial instead of the custom font you...
by gamecorpstudio
Tue Mar 14, 2017 10:18 am
 
Forum: Construct 2 General
Topic: About the necessity of using Sprite fonts vs Text objects
Replies: 10
Views: 516

Re: i have a problem

it might be that the memory use is to high(and phone just cant handle the loading process), 1 gb memory usage is pretty big even for most newer mobile phones. the image size or project size you can cut it off with png compressors, like tinypng and so on. i really cant tell without a proper info outs...
by gamecorpstudio
Tue Mar 14, 2017 2:15 am
 
Forum: Open Topic
Topic: i have a problem
Replies: 4
Views: 79
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