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Re: Q3D Tips&Tricks

work3 wrote:Is it at all possible to "scroll" a UV map via offsetting, on a 3D object In Q3D, so it infinitely loops in a particular direction?

Thanks!


i think so, been a while since i used it, but it may be possible, take a look at the official example that has tiled floors!
by gamecorpstudio
Wed Dec 13, 2017 4:30 am
 
Forum: Completed Addons
Topic: Q3D Tips&Tricks
Replies: 41
Views: 6330

Re: [EFFECT] DropShad effect

I have same problem that @gamecorpstudio . The effect work fine in localhost but when i export the project the effect bug ;( Any ideas ? if you read what i posted, is that the effect works for layers perfect based on what @Newt said what i wanted to use it is for each character which adds that tilt...
by gamecorpstudio
Fri Oct 20, 2017 9:22 pm
 
Forum: Effects
Topic: [EFFECT] DropShad effect
Replies: 20
Views: 3873

Re: Any free 3d Game creation programs out there?

I would like to make a 3d game that can be exported as a .swf or html5 file. The websites I would like to export my game file only accept those kinds of uploads. Does anyone know of 100% game creating engines out there I can use? Please try to avoid pay-make game creators and game creators that I c...
by gamecorpstudio
Fri Oct 06, 2017 5:51 pm
 
Forum: Open Topic
Topic: Any free 3d Game creation programs out there?
Replies: 4
Views: 391

Re: how display game in react js.

bezblue wrote:how display game in react js. help me pls.


maybe that is a question for react.js forums?
by gamecorpstudio
Sun Oct 01, 2017 6:22 pm
 
Forum: Construct 2 General
Topic: how display game in react js.
Replies: 2
Views: 233

Re: How do I make jumping relative to a shadow?

im guessing you want the shadow to increase or lower in size when player jumps? if that is the case use the vertical Y distance and use that as a scale for the shadow to increase in scale or decrease (scale/size)
by gamecorpstudio
Sat Sep 30, 2017 6:06 pm
 
Forum: How do I....?
Topic: How do I make jumping relative to a shadow?
Replies: 2
Views: 175

Re: Should you preload Banner Ad every time you want to show

im curious too on this one! O.O il grab some popcorn while answer is incoming!
by gamecorpstudio
Thu Sep 28, 2017 5:04 am
 
Forum: Construct 2 General
Topic: Should you preload Banner Ad every time you want to show it?
Replies: 10
Views: 404

Re: How do I gradually increase the Numbers in text?

@gamecorpstudio thanks for the detailed explanation and demo! Although this method has some limitations comparing to tween behaviors, it's definitely useful. This formula appears to be similar to "easind Out" tween function, can it be modified to simulate "easing In"? (slow at t...
by gamecorpstudio
Wed Sep 27, 2017 10:41 am
 
Forum: How do I....?
Topic: How do I gradually increase the Numbers in text?
Replies: 15
Views: 470

Re: How do I do to make the AI CARS stop at sprite image poi

@atmas here is version 2 with the expression i was talking about the manual alternative to notequal is "<>" so its kinda of working however there's plenty inside there that i hope you will understand i didn't spent any time to comment it. if you need that let me know. dont mind the LOS beh...
by gamecorpstudio
Tue Sep 26, 2017 9:01 pm
 
Forum: How do I....?
Topic: How do I do to make the AI CARS stop at sprite image points?
Replies: 8
Views: 173

Re: How do I do to make the AI CARS stop at sprite image poi

I tried to use the L.O.S behaviour, so each AI car would know each other and would avoid crashing one into another, but this won't work. I'm saying that because when i use the L.O.S behaviour in the AI cars to detect the player that is in another layer above, it works 100%. What can i do to fix thi...
by gamecorpstudio
Tue Sep 26, 2017 7:45 pm
 
Forum: How do I....?
Topic: How do I do to make the AI CARS stop at sprite image points?
Replies: 8
Views: 173

Re: How do I do to make the AI CARS stop at sprite image poi

@atmas why use overlapping points for a pretty intensive graphic game? i would've used "distance again" (i know @dop2000 ) because its less heavy on systems logic. using overlapping points of images the computer or system has to measure each pixel in each frame and see if they are collidin...
by gamecorpstudio
Tue Sep 26, 2017 7:06 pm
 
Forum: How do I....?
Topic: How do I do to make the AI CARS stop at sprite image points?
Replies: 8
Views: 173
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