Second Massive Battleship for Game Design

Discussion of tools and resources for game developers

Post » Mon Feb 10, 2014 9:49 pm

Second massive battleship in the same style as first one.
Upon request, planing to do few more. Took me about 20-25 hours to complete.
Thanks for watching:

Space Battleship 360: http://www.youtube.com/watch?v=-sdMvr-h72M&list=UU-3gl5xamOTw4p5cXdlZnuA&feature=c4-overview
B
3
S
1
Posts: 37
Reputation: 499

Post » Sun Feb 23, 2014 12:07 pm

Looks awesome, nice job!
B
25
S
6
G
3
Posts: 197
Reputation: 3,355

Post » Sun Feb 23, 2014 2:59 pm

Really nice, the textures are really well done that you almost can't tell from certain angles that it is low poly.
B
42
S
20
G
31
Posts: 685
Reputation: 20,221

Post » Tue Mar 04, 2014 10:28 am

Hi @Angryfly

I started work on a pixel based point and click adventure game in where the character awakes from cryogenic sleep to find himself alone aboard a massive spaceship.. my sticking point was the spaceship art itself and I pretty much shelved the project..

Would I be able to use simple side view of one your excellent battleships, pixelate it and restart the project?!
B
9
S
3
G
1
Posts: 112
Reputation: 1,827

Post » Sun Mar 23, 2014 2:15 am

I appreciate for all feedback.
for Liaeb, yes you can use the pictures of the battleship for your project, and your project sounds fun, good luck.
B
3
S
1
Posts: 37
Reputation: 499


Return to Tools and Resources

Who is online

Users browsing this forum: Jetzoo1 and 1 guest