Seeking assets for our new store!

Discussion and feedback on Construct 2

Post » Thu Jul 31, 2014 4:18 pm

@Tom

Can we somehow include serial number/license in to our files?

Is it possible to download the files uploaded trough seller account ui?
My professional Royalty Free Music at Scirra Assets Store
--------------------------------
Specs: i5 2500, 16gb of ram, gtx 770, win 7, Focusrite Scarlett 8i6, Mackie mr8mk2, Alesis 320, browsing the net on chrome.
B
89
S
30
G
22
Posts: 1,985
Reputation: 20,099

Post » Thu Jul 31, 2014 4:46 pm

@MrEBear, bundles are a planned feature yes.

@megatronx no support for serial numbers except on rare occasions for items that need special conditions which must be negotiated with us directly.
Image Image
Scirra Founder
B
173
S
41
G
34
Posts: 4,397
Reputation: 54,106

Post » Thu Jul 31, 2014 10:18 pm

I currently upload some bigger assets and I really miss an upload bar, especially for people with bad internet connection this would be a great feature I guess!
Image
Check out our start-up and configure your own helmet in true 3D.
B
44
S
11
G
11
Posts: 1,154
Reputation: 9,978

Post » Fri Aug 01, 2014 1:09 am

@Beaverlicious: I remember seeing an upload percent status at the bottom of my Chrome browser. Not an attractive upload bar, but at least I got some sense of my upload progress through a number marching towards 100.

Besides, Tom had said earlier - "I do plan on making it all better at some point. I'm really at the stage now where it's all working well, and I want to move on to other things so we can get it released. There really is an unlimited number of things we could do with it at this point. So hopefully in the future I'll revisit those pages and consider those changes."

@Tom: Maybe you can consider making a public Trello page (or similar) so that users can submit suggestions to improve the new store. Here is a sample Trello page of mine for soliciting inputs for my vertical shoot-em-up game: https://trello.com/b/hWdSby4S/the-battl ... ese-667-cc
=========================================
If you are on Linkedin, join other C2 professionals and network on the Scirra Construct 2 Developer Group at https://www.linkedin.com/groups?home=&gid=6732005
B
47
S
11
G
6
Posts: 193
Reputation: 7,714

Post » Fri Aug 01, 2014 6:29 am

@Necromaster

I really understand Tom and I'm pretty happy with the shop atm. :-)
I just want to point out whatever idea I think would help to improve the shop in the future :-) a place to store those ideas would be really cool!
Image
Check out our start-up and configure your own helmet in true 3D.
B
44
S
11
G
11
Posts: 1,154
Reputation: 9,978

Post » Fri Aug 01, 2014 6:46 am

Looking better with the latest updates , both store and license .

Congrats.
Hire or Offer a project

Portfolio

Scirra new Shop
B
34
S
5
G
1
Posts: 118
Reputation: 2,663

Post » Fri Aug 01, 2014 6:53 am

In fact, there should be a place to store all the "wish-we-could-have-these-features" for Construct 2. I love the forums, but they go sprawling all over the place at times.
=========================================
If you are on Linkedin, join other C2 professionals and network on the Scirra Construct 2 Developer Group at https://www.linkedin.com/groups?home=&gid=6732005
B
47
S
11
G
6
Posts: 193
Reputation: 7,714

Post » Fri Aug 01, 2014 2:55 pm

@Fimbul, thanks for all the feedback!

What if the licensee purchased the content to create an advergame or interactive banner? What if the licensed content (say a sprite or a piece of music) is featured in an advertisement for the game?


Added an exemption clause "There is exemption is for online advertisements that are solely advertising the Work For Distribution.".

It would be better if the licensee just acccepted all liability on behalf of the content creator


I don't think it's necessary to change this.

RE: Defamatory content; Again, why not? If the licensee accepts all liability, I don't see any reason why this should be forbidden.


Not going to change this without consulting a lawyer, and as this would probably represent a very small minority of customers I don't think it's worth opening this up.

This part should mention modding and map editors, which are legal modifications of the game provided said game supports it.


Have updated to "You are not permitted to modify or reverse engineer the games in any way...". Re map editors, I think it's entirely reasonable to assume if the game comes with the capability then that is permitted activity.

The "explicit written consent from the seller" is sometimes present and sometimes not, in several portions of the agreement. Why not add a "clauses may be waived with explicit written consent from the seller" in the top of the license and be done with it?


Fair suggestion, have modified agreement to state this at top. I need to think about it a bit more as there might be a few angles here but it sounds fine.

This means teaching as well, right?


Not at the moment. Will think about this though as there's obvious benefit to permitting it for teaching purposes.

Allow conversion to different formats as long as its for your own purposes (i.e. pdf -> epub)? This is probably nitpicking on my part though.


Nope, it's a good point and added!

However, the tool author should be exempted from liability (tool is provided "as is").


Have added this to the pre-amble.

In addition, licensee should also abide by the tool's license if it has one.


Will be covered under special product conditions on terms and conditions.

Typo there. Should be "Licensee".


Thanks :)

This is confusing. I get the impression that the licensee is authorized to create derivative works and then resell said derivative works under his own chosen license even if minimal modification is done.


It's saying you can modify the source, but you can still only publish to the Domain Name and the derivative work is licensed under this Agreement also. Rephrased for clarity and removed second paragraph as it's not necessary in retrospect.

Might want to rephrase that as "the sales figure on the item page can be used as indication to see how many have been sold" to avoid liability (such as a bug with the counters).


Good suggestion thank you!

Made a few minor changes as well on other suggestions. Will be uploading soon.

We're also in the process of finding a lawyer to review all these terms and conditions once they have reached a stage where Scirra and the sellers are all in agreement as to the spirit of the agreements.
Image Image
Scirra Founder
B
173
S
41
G
34
Posts: 4,397
Reputation: 54,106

Post » Fri Aug 01, 2014 3:22 pm

Tom wrote:
Allow conversion to different formats as long as its for your own purposes (i.e. pdf -> epub)? This is probably nitpicking on my part though.


Nope, it's a good point and added!


@Tom
I didn't think about this before and since english is not my mother tongue I would like you to clarify this for me: I would like to offer music in 24-bit wave format and let the customer decide into what format(s) it will be converted (m4a, ogg, maybe other formats are required in the future, who knows). Is this possible with the current license aggreement?
Image
B
24
S
8
G
10
Posts: 1,821
Reputation: 8,279

Post » Fri Aug 01, 2014 3:34 pm

@tulamide good question. For audio assets obviously I think it's perfectly reasonable to change the format. As far as modifying the royalty free assets themselves, what are sellers thoughts on this? If you sell graphics/sounds would you mind if someone were to heavily modify them?

Edit, in fact the current license does not prohibit modification so I think it's OK to leave at that. We do have the clauses:

Licensee may not superficially modify the Licensed Content and sell it to others for consumption, reproduction or re-sale. For example, but without restriction, Licensee may not resell audio tracks as backgrounds, hold music, ringtones etc.

Licensee may not incorporate the Licensed Content into a logo, trademark or service mark.
Image Image
Scirra Founder
B
173
S
41
G
34
Posts: 4,397
Reputation: 54,106

PreviousNext

Return to Construct 2 General

Who is online

Users browsing this forum: Tinimations and 7 guests