Seemple eenventory

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Post » Wed Sep 04, 2013 4:30 am

Yes, but it will have to be tomorrow when I get home from school. Maybe 5pm MST I'll have it for you.
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Post » Wed Sep 04, 2013 4:31 am

ok, thanks a bunch
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Post » Wed Sep 04, 2013 5:45 am

I think i got it, I'll try to make a simple inventory. I'll have it when I come back from work tomorrow, in about 18 hours from now :D

(in case no one else post something better sooner)
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Post » Fri Sep 06, 2013 3:06 am

It's been about 18 hours now I counted
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Post » Fri Sep 06, 2013 2:27 pm

The others who promised examples are better examples than what I have - trust me, but mine is different cause it highlights the dictionary functionality - this isn't better by any means, just easier to understand.

Here is A very very simple inventory using dictionary as you don't seem to be able to wrap head around array.

https://www.dropbox.com/s/dfku07d4cihwzi0/Very%20Very%20simple%20inventory.capx

This is very simple, and needs lots of work if you go this route, but at least you can see visually via text and you can play around with it.
It uses dictionary, not array for simplicity.
I used touch object as that is recommended if you want to put game online. Most devices haven't got a mouse.
Just click with your mouse on Sword, Shield, Axe and see it added to slot(s). Click Slot(s) to remove Inventory Items.
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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Post » Fri Sep 06, 2013 10:52 pm

Sorry about the wait, I ended up having to do some other stuff. I'm doing it right now though.
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Post » Sat Sep 07, 2013 2:12 am

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Post » Sat Sep 07, 2013 9:25 am

@EncryptedCow,

Nice I think @Basilboy will be happy with that.
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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Post » Sat Sep 07, 2013 7:33 pm

There we go guise that's what I wanted cutie pies ;)
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