[quote="linkman2004":11n64d82][quote="zephyrus":11n64d82][quote="Rich":11n64d82]No, only ones involved in the collision.[/quote:11n64d82]
"On collision between player
there are multiple "blueglow
" on every plant in my layout, and it destroys all of them on collision with any blueplant
Put the blueglow objects in a container with the blueplant objects. That way when you collide with the blueplant object, it will automatically pick the glow object associated with the plant. Containers wiki page
. Hope that helps.
I'll do a quick rundown of what I want and what is happening.
I have 1 blueplant
object and 1 blueglow
object but multiple instances of those 2 objects across the layout.
object is behind the blueplant
object and I want the blueglow
object behind a blueplant
to dissapear when you collide with the blueplant
I tried putting blueglow
in a container, but this only caused the blueplant
to dissapear when collided with, and not the blueglow
I can't for the life of me understand what is going on, so here is a .cap file. I hope someone can explain it.http://willhostforfood.com/files3/3737739/platform.cap