In which way are the objects renamed on export? Is there some kind of pattern used? Are the same objects always renamed the same way on export?
The reason why I'm asking is that I've created a level editor that saves the sprites using the SpriteBank-plugin. The plugin uses sprite names to reference to the sprites when saving, and if the naming changes when you re-export the project (for updates, for instance) it will mess up previous level saved.
This is not a problem you should worry about - I can replace the names in the save file manually myself, but it would make my life easier if you could tell me how the renaming system works.