I just updated because GenkiGenga's example was made in r133. UGH.
I'm still pretty clueless on this problem. HALP.
Edit: Wow! Found the problem. The bullets were being created to an invalid layer, so the game must have picked all bullets instead of the non-existent not-actually-created ones.MoscowModder2013-06-09 06:27:08
I see you solved it already, but I was taking a look and solved it in a slight different way. I switched the "spawn" event by "create", and it probably worked because I changed the layer too. Then at the end I saw you used an "else" after an event that was supposed to pick an object (copter). Elses don't pick objects, so you can't have: