[Selector Bug] Longer Drawn Objects lose Selection Precision

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Post » Thu Oct 05, 2017 1:34 pm

Problem Description

The Longer the Object the more inaccurate the mouse selection becomes. This is noticeable when an object reaches 10,000+ pixels of length. The Mouse Hitbox tends to become inaccurate unlike it's drawn canvas. And unable to keep up with the canvas.


Tested Objects:
Tiledbackground : Affected;
Sprites : Affected;

I only tested two plugins. But I'm sure it's the same for all drawn objects.

Even though it's already noticable when an object reaches 10,000+ pixels of length, I still set the length to 111,000+ to enhance the effect.

Construct 3 is not affected.

Attach a Capx
https://1drv.ms/u/s!AjcW2ueud6qp6nsJz1Nr91dXEfd8


Steps to Reproduce Bug

It's easy to reproduce the bug.
Just try your best to select either the TiledBackground or the Sprite. Especially at the X-axis end point of the target object.
You will find it difficult to select the 2 objects.

Observed Result

The objects can't be selected.

Expected Result
The objects should be selected.


Operating System and Service Pack
Windows 10 64-bit.

Construct 2 Version ID
Construct 2 r246 Beta Release
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