Separating people help.

Get help using Construct 2

Post » Sat May 18, 2013 10:48 pm

yup that's probably better
As long as I can move left, right and fire, I'm Happy...
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Post » Sat May 18, 2013 10:50 pm


The name is a placeholder.
http://www.mediafire.com/?x6fu0uu9893u6bh
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Post » Sat May 18, 2013 10:54 pm

Ok got it..I'll have a look now
As long as I can move left, right and fire, I'm Happy...
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Post » Sun May 19, 2013 9:28 am

Ok I added a cursor too make things a bit easier

https://dl.dropboxusercontent.com/u/146573792/movementfixedcap.capx
As long as I can move left, right and fire, I'm Happy...
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Post » Sun May 19, 2013 3:17 pm

K I'll check it now.
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Post » Sun May 19, 2013 3:21 pm

It says my construct 2 version is 126 and I can't run your file because its version is 130 or above :/
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Post » Sun May 19, 2013 5:48 pm

Are they all the same sprite, or is each troop a different sprite?
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Post » Sun May 19, 2013 6:55 pm

All the same.
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Post » Sun May 19, 2013 7:02 pm

You have created one problem:
How can I select more then one unit???
And only one of the units collides into the other.
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Post » Sun May 19, 2013 7:10 pm

Oh god you do not want to see what happens when you add another player into the mix...
The players fly off each other making them not move where the mouse clicked but in the opposite direction.
Then because the player didn't hit the target the target is left stuck to the screen.
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