Serious lag when text spawned and set.

Get help using Construct 2

Post » Tue Nov 11, 2014 4:28 pm

In my game, there's a particular object that spawns text when picked up. The text is then set to a number stored in a variable. Every time this happens the game pauses for several seconds. Is spawning and setting text really that demanding of system resources? Is this a common problem?

Specs:

Intel Atom CPU (quad core)
2 gigs ram
Intel HD graphics
Image
B
20
S
4
Posts: 382
Reputation: 2,984

Post » Wed Nov 12, 2014 2:26 pm

*Cough*
Image
B
20
S
4
Posts: 382
Reputation: 2,984

Post » Wed Nov 12, 2014 2:33 pm

It should not, What debugger shows when this object is spawned?
ImageImageImageImage
B
158
S
67
G
43
Posts: 2,603
Reputation: 35,968


Return to How do I....?

Who is online

Users browsing this forum: No registered users and 7 guests