I'm presently making a platform game, one which has a lot of tiled background objects.
I seem to have reached a limit in the number used. If I try to run the game as it stands, it works fine, but if I add just one more object, the directx application doesn't run, saying "An unexpected error occurred"
The IDE itself doesn't crash, but the game doesn't run.
I will post this bug to bugtracker, but has anyone else experienced this? Am I overlooking something?
The file can be found here.
NOTE: the version here has one too many background objects. Remove one, and everything will work fine.