Server configurations?

Discussion and feedback on Construct 2

Post » Fri Nov 08, 2013 10:04 am

I have noticed a strange thing. On iOS (ipad 2 & iphone 4, iOS 7) my game runs fine when testing over lan preview, but when I deploy it to my server it is laggy in runtime.

I do not understand how this could happen, because everything except the sounds should be loaded, right? I have a very good connection to my server so it should not be an issue. It runs apache with the mime types configured as described in the manual.

Are there any other configurations that should be considered? Or is the preview on lan different from the exported project in any other way?
B
7
S
1
Posts: 22
Reputation: 526

Post » Fri Nov 08, 2013 12:50 pm

It should be identical, except slightly faster since we run lots of optimisations when you export. So that's a weird result.
Scirra Founder
B
397
S
236
G
88
Posts: 24,422
Reputation: 194,553


Return to Construct 2 General

Who is online

Users browsing this forum: No registered users and 11 guests