For a spawned bullet, it doesn't response to <Set angle of motion> action quickly. It will need a <Wait 0.02 second> to work properly. As a C2 tutor, we are asked to reply this kind of question about every 3 months.
Attach a Capx
https://dl.dropboxusercontent.com/u/209 ... ailed.capx
Description of Capx
Click mouse left button to <Spawn> + <Set angle of motion>. Click mouse right button to <Spawn> + <Set angle>. The <Bullet> behavior's <Set angle> is set to YES. You can observe the differences by clicking corresponding mouse button.
Steps to Reproduce Bug
- Preview the project and push mouse left/right button
- Enable the <Wait 0> action in event#1. Check the response.
- Disable <Wait 0>, enable <Wait 0.02> in event#1. Check the response.
When mouse left button is pressed, the bullet doesn't responds to <Set angle of motion> action. Unless you enable the <Wait 0.02> action.
<Set angle of motion> should take effect quickly after bullet is spawned.
- Chrome: (YES)
- FireFox: (YES)
- Internet Explorer: (YES)
Operating System and Service Pack
Construct 2 Version ID