Set Angle of SpriteA to the Nearest Positioned SpriteB

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Post » Fri Sep 26, 2014 9:58 pm

How do I set the angle of "SpriteA" to the nearest positioned "SpriteB"
- wasn't able to see an example that used something similar to this ( >._.)>
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Post » Fri Sep 26, 2014 10:16 pm

Here's a very basic example.

point to nearest.capx
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Post » Fri Sep 26, 2014 10:36 pm

Thanks much appreciated
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