First post here so here goes....
I have a global variable that represents the score for the game and on every tick it counts down a set amount. When the player reaches the end of the game I have a collision event that ends the level. What I want to do then is take the value stored in the global score variable ( that is being subtracted every tick ) and set it to another global variable for the final score before ending the level. So to summarize I am trying to set the value of one global variable to another global variable, is this possible?
I am in a time crunch at the moment so any immediate feedback is welcome!
Thank you in advance!