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» Wed Feb 29, 2012 11:00 pm

Thanks for answer @sqiddster it should work but it's not :/

floor(choose(random(0,Last_Left_Angle-90)/90,random(Last_Left_Angle+90, 360)/90))*90

if Last_Left_Angle = 90

then choose(random(0,0)/90, random(180,360)/90)*90

- choose(0,[2 or 3 or 4])*90

- will give 0, 180, 270, 360 - correct

if Last_Left_Angle = 180

then choose(random(0,90)/90, random(270,360)/90)*90

- choose([0 or 1], [3 or 4])*90

- will give 0, 90, 270, 360 - correct

but sprites still are on the same angles :/