I still have some questions
For example, i want to make that the sprite moves every 64 pixels (as grid movement but not using this behavior). I set "when press Right arrow key then move 64 pixels at angle 0" - sprite jumps these 64 pixels. Then I add Timedelta and it smoothly moves, but not exactly 64. It moves while i press key, but when i released - it stops in random place.
How to make that the sprite moves smoothly and on the same number of pixels? Another words - grid movement but without using any behaviors?...
What do you think?
p.s. this is my unsuccssesful attempt - [url:1cb0rk0l]http://willhostforfood.com/access.php?fileid=64568[/url:1cb0rk0l]
p.p.s sorry for my bad english