Every time I SET TEXT on my game, if I'm running my game on CocoonJs (iPhone or Android devices), I get some drawbacks... the game freezes a little bit, so its performance is imparied.
My code is like:
Every 1 second > set text SCORE
(where SCORE is a variable)
This bug is on mobile device, when I use CocoonJS.
When I test on my PC, I don't get this drawback.
I'm using the latest stable version of Construct2.