Hello everyone, first post and glad to be here. I've nearly completed my first game, but I've ran into an issue that I can't solve. Is there a way to set a fire rate when a button is down without using dt (or frame rate for that matter)?
My game features a slow down/pause time control which works great if my fire event is based on clicking a button, but if I set a fire rate based on dt then my fire rate slows down/pauses with the time scale for obvious reasons.
So, I'm wondering if it's possible to set a fire rate without using dt on a button down event? Can it be done? Is there an example somewhere that i could look at?
Thanks in advanced for the help!