Setting Global Gravity too high?

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Post » Mon May 27, 2013 1:35 am

I'm currently using my Global Gravity set to 80 (other wise, the player falling feels too slow). However with the gravity set this high, movable objects become very jittery and don't sit still even when not being touched.

I finally have the jump parameters set how I want them and would hate to have to change the gravity all over again. Is there a way around this?

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Post » Mon May 27, 2013 5:38 pm

Bump - anyone?
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