Setting Platform Object Gravity

Get help using Construct 2

Post » Fri Jan 11, 2013 12:55 am

Hey all. I'm a bit stumped over something that I'd imagine is a fairly simple fix. I'm attempting to create a "float" move where the player is able to fall at a slower rate while holding the "down" key. The problem is, the following code doesn't appear to be affecting the gravity on the object at all. Normal gravity is 3500, and I'm attempting to set it to 1500. Is there something I'm missing regarding how the gravity property functions?

(M.A.D. are my initials. I'm not the least bit angry, really!)
@madguy90
B
11
S
4
Posts: 41
Reputation: 1,666

Post » Fri Jan 11, 2013 1:07 am

Wait, nevermind. It was just an error on my part.. I had something setting the gravity to 3500 on every tic. Nothing to see here :)
(M.A.D. are my initials. I'm not the least bit angry, really!)
@madguy90
B
11
S
4
Posts: 41
Reputation: 1,666


Return to How do I....?

Who is online

Users browsing this forum: anty21ro, Braus and 2 guests