Fairly new to C2. I'm hoping to make a turn based game where you set waypoints for the player to follow. Unfortunatly I'm having a bit of trouble going about this.
I've been looking around at the plugins and they seem to be more based around setting waypoints in the editor (eg. enemy paths) rather than at run time. The closest I found was this one from Kyatric, but am I correct in thinking it only supports one source and destination?
I noticed a lot of people talking about the RTS behavior, but is only for an older version of Constructor?
Does anyone have any resources they could point out? Tutorials or samples that might be around? Are setting waypoints a lot more complex than it seems on the surface? :)