Where to start? First I want to say how awesome the engine is. haha I don't want to sound like I'm being harsh at all but lot's of issues are going on with the new release. haha
I'll say how I have the game set up. The game has multiple levels. All named like so: level0, level1, level2 and so forth. So far it's up to level 10. I have it switching to the next level by use of a global number variable called level that counts up one and goes to the next layout by name like so: "level"&level. Does so by a button press.
Now for the bugs.
level0 works fine. But when I win and press the button it'll go to the next level sure enough but nothing will happen. Not even the object I have outside of the layout will perform the destroy outside layout behavior. Everything is just static.
Next issue was when I try to start on one of the other levels and all kinds of trippy stuff goes on. "Shadows" of the moving objects show up. Like a trail behind say a rectangle that rotates and it'll look like a circle because so many 'shadows' of itself trail behind. Even starts lagging my computer a tad. But stuff does happen but not properly of course.
I tried to recreate this in its basic form, but it worked just fine so I don't know if I can make a .capx for you guys. I can see if I can recreate it again. See if I can't encounter the bug in some way. I'll do that when I get home.
That's all the bugs I've encountered so far. Thank you for the awesome engine and hopefully these bugs get fixed. haha