Shade: Prototype 012

Post your Construct-made creations!

Post » Fri Oct 20, 2017 8:44 am

I'm probably the last of the old guard here. I tried to find the decade old thread dedicated to posting development videos but couldn't, so here goes.

Development video:
https://juvonen.eu/files/video/2016-12- ... -r96-1.mp4

Shade: Prototype 012 is a cyberpunk shmup under development since fall 2014. The story tackles on sociological issues posed by technological development. Plenty of war machines and desert.

It's one of the oldest large projects I've been involved in. The first iteration of Shade was made back in 2001. 2nd in 2004. 3rd around 2009-ish. We did a lot of work with Daiz (another jaded CC old-timer) on the project's various iterations over the years. This one is the fourth iteration and probably the last one at that, and this time it's all my work.

Screenshots:
Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image

To be honest the reason why I've been stuck with CC all these years is that I've been unable to create games like this in C2. I'm just that used to squeezing power out of CC.
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Post » Sun Oct 22, 2017 8:23 pm

Zotged wrote:I'm probably the last of the old guard here. I tried to find the decade old thread dedicated to posting development videos but couldn't, so here goes.

Development video:
https://juvonen.eu/files/video/2016-12- ... -r96-1.mp4

Shade: Prototype 012 is a cyberpunk shmup under development since fall 2014. The story tackles on sociological issues posed by technological development. Plenty of war machines and desert.

It's one of the oldest large projects I've been involved in. The first iteration of Shade was made back in 2001. 2nd in 2004. 3rd around 2009-ish. We did a lot of work with Daiz (another jaded CC old-timer) on the project's various iterations over the years. This one is the fourth iteration and probably the last one at that, and this time it's all my work.

Screenshots:
Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image

To be honest the reason why I've been stuck with CC all these years is that I've been unable to create games like this in C2. I'm just that used to squeezing power out of CC.


I like a lot games like that!!!
sorry my bed English ^_^
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Post » Thu Dec 14, 2017 1:13 am

Very impressive, congratulations!!
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