Shader parameter change on every tick delayed?

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Post » Mon Feb 29, 2016 1:46 pm

Hello dear Construct 2 effect specialists. When I do a change on an effects parameter, it seems as if the result is delayed by several frames. Is this a well known problem? Are there known limitations or actual things that speak against constant changes to effect parameters?
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Post » Mon Feb 29, 2016 3:39 pm

@SirPumpAction

You need to provide more info...what's the effect, what parameter did you change?
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Post » Sat Mar 05, 2016 12:44 pm

Hello chrisbrobs, sorry for replying so late. This was a self written effect which takes one parameter and this parameter is updated every tick, but I can clearly see a delay in the update of the graphics (the parameter changed depending on scrolly). I suppose this can be repeated with any effect.
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