Shards - The Shattered World (RPG)

Show us your works in progress and request feedback

Post » Thu Apr 17, 2014 2:35 am

@Silverforce - I gave it a try, but if I have any more than about 10 objects, it stops working properly because the objects push out, then end up overlapping another object, and get pushed out further, resulting in a weird vortex of teleporting objects. I was also getting teleporting while sliding along walls.
Moderator
B
94
S
33
G
33
Posts: 3,006
Reputation: 27,744

Post » Thu Apr 17, 2014 3:23 am

Sorry, is this game designed for mobiles or PC? If PC, I doubt you need to be concern with using physics, even with many more objects.

Athlon X2 is ancient. The average PC these days is i3 or i5, which with turbo boost and better IPC, would be ~5 times faster single threaded.
B
70
S
24
G
19
Posts: 1,757
Reputation: 17,614

Post » Thu Apr 17, 2014 4:02 am

PC. From what my research found looking at performance tests, actually the top of the line CPUs like an i7 4770 @ 3.2ghz (single thread rating is listed at 2254) are only about 3.3x faster on a single thread (my 4400+ has a 678 single thread rating). I'm not an expert on the matter, but as far as I know desktop CPUs have had only small single threaded performance improvements for a while, which is part of why they've gone multi core. I'd be happy if I was misunderstanding and they were actually faster, though.

Regardless, this is the computer I have and I don't have the money for another, so I would prefer to have it working smoothly on my PC as well, not to mention that would make sure older computers can play it too.
Moderator
B
94
S
33
G
33
Posts: 3,006
Reputation: 27,744

Post » Thu Apr 17, 2014 4:30 am

Steam is a good representation of gamers: http://store.steampowered.com/hwsurvey/videocard/
67% have DX11 class graphics (modern GPU as well as more recent Intel Haswell CPUs), 29% have DX10. Combined, its nearly 97% of PCs on steam that has a DX10 or above. CPU wise, to be paired with these graphics card (due to dx10 entry after these CPU), would be Phenom II or Q9400 etc. For me, these would be the low end I would aim for. Anything lower is beyond hope, generally drivers would be outdated or blacklisted and would cause all kinds of issues. NV have recently stop supporting GTX 8800 (DX10) series and below. AMD stop support for Radeon 4800(DX10)/5800(1st gen DX11) series as well.

You will have to make that call as to what specs you want to target with your game, and whether you are sacrificing too much in visuals, gameplay and design to meet that target.
B
70
S
24
G
19
Posts: 1,757
Reputation: 17,614

Post » Thu Apr 17, 2014 5:36 am

The gpu isn't relevant, as my computer has a 9800gt which is easily capable enough for this game and I wouldn't need anything above dx9 anyway. The drivers are also plenty stable enough even though nvidia has decided to stop updating them. My system was only blacklisted because it's vista, but I can get around that anyway by ignoring the blacklist.

I'm a bit surprised you're arguing against it. You often mention in threads about what can be done on mobiles with optimization - why do you think my CPU shouldn't even be bothered with when it's still far more powerful than most mobile devices as well as having the benefit of JavaScript compilation via v8 which iOS doesn't have? Shouldn't the same philosophy be applied here, if the hardware is capable of it? Why shouldn't I target my CPU if I can? I'm pretty close to managing it, and really, even on an i3-i7 I would still probably need to implement the dynamic loading anyway.

I know all games need a minimum spec. I decided my computer is that spec. I respect that you wouldn't want to target my computer for a PC game, but that's not what I want to do.
Moderator
B
94
S
33
G
33
Posts: 3,006
Reputation: 27,744

Post » Thu Apr 17, 2014 5:47 am

Arima wrote:I know all games need a minimum spec. I decided my computer is that spec. I respect that you wouldn't want to target my computer for a PC game, but that's not what I want to do.


I was just responding because in the other post, you said you are getting very high CPU usage with the current implementation with physics, which is working very nice.

If you want to target low end specs then as I've said, there will be sacrifices in assets, and implementation/code. Since you have decided to go for that target, then I wish you the best of luck. :D
B
70
S
24
G
19
Posts: 1,757
Reputation: 17,614

Post » Thu Apr 17, 2014 5:53 am

Ah, perhaps I wasn't clear enough. When I spoke about the high CPU use, I meant I'm still getting 55-60 fps, but just barely. I think I can keep it there with optimization.

I also don't think I made it clear that I aside from this one problem, I'm pretty sure my computer is capable of running the game as I imagine it, so there's not much reason to target a higher spec anyway.
Moderator
B
94
S
33
G
33
Posts: 3,006
Reputation: 27,744

Post » Thu Apr 24, 2014 9:08 pm

@Arima Love your Illustrations! :-)

any Demo o test??
B
48
S
9
G
10
Posts: 200
Reputation: 8,258

Post » Thu Apr 24, 2014 9:16 pm

@luisgmolina thanks, no demo yet, got a ways to go before it's ready. Most of the character and enemy abilities are done, most of the remaining tasks are animations, the level editor, putting the level together, dynamic level loading and the interactive level pieces themselves (doors, etc). This is a pretty complex part of it so I don't know how long it will take.
Moderator
B
94
S
33
G
33
Posts: 3,006
Reputation: 27,744

Post » Thu Apr 24, 2014 10:44 pm

Silverforce wrote:Steam is a good representation of gamers: http://store.steampowered.com/hwsurvey/videocard/

17% of the gaming community speak Russian?
Guess you need to learn a new language then.

@Arima: If you can have your game operating smoothly on your computer that'll be good. However if it's a choice between having a game not up to your expectations but which runs smooth on your old system, vs a game which does much of what you seek but needs a computer made in the last 5 years, then you will have to think carefully about which is most important.

Of course, this is something only you can decide. Hopefully you wont need to make such a choice :)
B
27
S
9
G
2
Posts: 154
Reputation: 2,833

PreviousNext

Return to Works in Progress/Feedback Requests

Who is online

Users browsing this forum: No registered users and 2 guests