Sharing my game in HTTP

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Post » Sat Oct 08, 2011 12:59 pm

I looked through the forum and couldn't find the answer I was looking for, so I figured I'd make my own post. My current game (if you can even call it that at this point) uses the auto-flip feature which does not work when opening it from a file or when previewed with the file option selected (instead of HTTP). I can play the game by using the HTTP preview, but I want to share my game with a friend. Is there a way to export the game so that it will open through HTTP instead?
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Post » Sat Oct 08, 2011 2:07 pm

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Post » Sat Oct 08, 2011 6:59 pm

logically, there should be no difference between opening a game over HTTP and opening it as a file. Essentially all an HTTP server does is send you the file, which is the same as opening the file directly.
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Post » Sat Oct 08, 2011 8:40 pm

Oh thanks inkBot, I just didn't realize that it would work as an HTTP if I did that. I thought all those posts were just to showy you how to share it easily. I know it "shouldn't" make a difference when opening a game, but for some reason its more restrictive when opening it as a file.
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