Shit in the engine or shit behind the wheel?[Canvas problem]

For questions about using Classic.

Post » Thu Sep 18, 2008 10:17 pm

I made a little experiment where you can shoot bullets on a canvas object with a physics behavior. I would like to be able to shot holes in the object, but when I apply the "paste object" action it only works on one or two sides. The top and bottom just becom mirrors to the left and right side.

So have I run appon a bug, or is it I who does something wrong?

Edit: I would like to upload my .cap but I cant find the button who does that.
Edit: Download link ... Canvas.cap
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Post » Thu Sep 18, 2008 11:12 pm

Yep, looks like a bug. The canvas appears to paste the object relative to it's own x/y coordinates rather than the world x/y coordinates, so if the canvas is tipped on it's side, and the bullet hits it on the bottom, then the canvas still thinks it's being hit on the side, so it pastes on it's side, which in real-world coordinates is now actually the top.

Strange. You should report it to the bug tracker.
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