Shooting right and left.

For questions about using Classic.

Post » Fri Jun 11, 2010 2:35 am

Back to the basics for me in one aspect. I need my character to be able to fire left when facing left, he currently fires right all of the time. For some reason figuring this out a simple way eludes me. Thank you in advance for any help.

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Post » Fri Jun 11, 2010 2:50 am

difficult to give a specific example without a cap, and without a little more info, but if you're using the bullet behavior, and you want it to go straight to the left

if character-facing left
----bullet--set angle to 180
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Post » Fri Jun 11, 2010 3:14 am

I am using bullet behavior. Thanks for the information.

I now have the following:

Playersprite: Angle Equal to 180 then Ironweight: Set angle to 180

The only current problem with this is that I can fire out the rocket, and then turn the player and the rocket will turn in mid-air and proceed in the direction the player is facing.
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Post » Fri Jun 11, 2010 3:17 am

make the playersprite angle is 180 condition a subevent of On key X pressed
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Post » Fri Jun 11, 2010 3:29 am

Thank you again!
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