[QUOTE=RandomExile]Well, for a "modern" RPG, I think most people are expecting either a 3D or a 2.5 engine to bring it to life, and would also appreciate higher quality graphics.
I don't think you could do a Torment: Tides of Numenera
or Project Eternity
in C2. Both of them, who could have used any engine available, chose Unity for their quasi-indie-yet-AAA RPGs.[/QUOTE]
Bah! How dare you insinuate 2d cannot be modern and is inferior to 3d! Rar! And stuff. /mock rage
Seriously though, of course you're not gonna get people trying to make 3d games with c2, and as for project eternity if you had the coders with the shader coding chops everything in that video might be able to be done with c2 as well (though it might require some modification to c2's rendering engine, I don't know). The reason I think that is there was actually some preliminary work done on a shader for cc quite a while back that did some of what's in that video: http://www.scirra.com/forum/wow-2d-graphics-with-3d-lighting-depth-info-etc_topic39079.html
based upon the amazingness of this video: http://www.youtube.com/watch?v=-Q6ISVaM5Ww
Also, there are lots of 2d RPGs out there, though it's true they're mainly in the indie scene, and those projects you linked aren't exactly indie studios. There's different levels of expectations for indies.Arima2013-05-09 07:41:00