Should I use Construct 2?

Discussion and feedback on Construct 2

Post » Wed May 28, 2014 10:57 pm

@GameThirsty wow, 4k? Awesome, that's better than I expected for your specs!

@sqiddster I think you can do it for everyone, you just need the game to be started via shortcut (and have all the shortcuts have the ignore flag) rather than directly from the exe file.

I've been meaning to post a bug on node WebKit's bug tracker about it - technically the flag should work when added to the manifest so none of this shortcut workaround stuff would have to be done, but for some reason it's not working properly.
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Post » Wed May 28, 2014 11:47 pm

@Armia, I was surprised that I could run Battlefield 4 on Medium settings @ 60 fps no dips lol


This laptop is almost 3 years old now, so any newer devices should run any HTML5 game just fine.
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Post » Thu Jun 19, 2014 10:33 pm

If I were to buy Construct 2 at some point, what advantages and disadvantages are there to using the Steam version? Also, I'm disappointed to see Construct 2 isn't on sale during the Steam summer sales.
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Post » Sat Jun 28, 2014 1:39 am

I was leaning toward Construct 2, but if "Utilities - Animation & Modeling" wins in less than 7 and a half hours during the Steam sales, Clickteam Fusion will be $25 for eight hours. That price is insane. Any chance Scirra might have a sale either on their site or Steam sometime soon?
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Post » Sat Jun 28, 2014 1:46 am

From what I've learned, they barely do sales and are usually posted on twitter or their facebook.
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Post » Sat Jun 28, 2014 9:12 am

Since Clickteam Fusion is $24.99 right now for eight hours, I decided to get it. If Scirra wants to be more competitive with Clickteam right now, they might want to consider having more competitive prices now that Clickteam's products are becoming more affordable with their pricing. I'm open minded about getting Construct 2 as well at some point at the right price range. I was initially hopeful they would offer a great deal during the Steam sales, but that has not happened so far.
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Post » Sat Jun 28, 2014 10:44 am

Um that's some fuzzy math you're using there, C2 is $129.99 for everything, where Fusion is $415.36 for all its extras.
Not to mention the free version is free.
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Post » Sat Jun 28, 2014 10:57 am

Have to agree with newt:)

you should really try both, C2 has a free version. If you experience is anything like mine, you'll want a license. The free version is impressed me so much. when I first downloaded C2 I was looking for software to review for my site, but once I started messing with it I couldn't stop. I started making a big game, platformer. The Review was put on the back burner. I ran into problems getting it to run on my tablet. without even being asked Ashley offered to help by take a look, and the suggestions have made all the difference. If you go over the forums and look you'll see this is a somewhat frequent occurrence here. That help is what makes C2 standout, and is something to support.

Don't get me wrong I get frustrated that things aren't exactly like I would want, like native exporters. And I really know very little about Clickteam. But I can say if you have a problem people here help. And that is rare in my experience. Not at least checking out the free version before you start your project would be a mistake imho:)
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Post » Sat Jun 28, 2014 6:59 pm

Initially, I was going to try to learn how to make platformers with Construct 2, but this tutorial's art assets require purchasing the program. :/ They should make those assets free for those who are considering the idea of buying the program but want to use that tutorial first.

Edit-

Clickteam Fusion's iOS, Android, and HTML5 exporters do not interest me, so I'll probably never buy any of those.
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Post » Sat Jun 28, 2014 7:35 pm

I would have to agree that it's a bit of a weird move to have that platformer tutorial require the paid assets. That being said, nobody's stopping you from creating your own quick crappy assets!
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