Similar Construct 2 in 3d

Chat about anything not covered in these forums, but keep it civil!

Post » Sun May 18, 2014 10:24 am

rekjl wrote:@DUTOIT, Wow that was sooo coool!!! Haha I am so tempted to try it out!

Yeah, I was one of the first to get access. I am still in 2 minds about it as a tool. Takes getting used too, but no doubt that it has come along heaps and bounds.
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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Post » Sun May 18, 2014 11:58 am

@DUTOIT, haha in that case, I think I will avoid it and concentrate on improving my knowledge in using C2. Haha my programming knowledge skill is at lvl-10!
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Post » Mon May 19, 2014 4:37 am

http://www.ambiera.com/coppercube/index.html

I haven't used it in couple of years, but it was a really nice program to use. It uses WebGL for rendering which is awsome. It also has some build in exporters like Android and flash. Probably more nowadays.
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Post » Mon May 19, 2014 11:04 pm

try:
1. FPS Creator for only FPS games
2. CryEngine 3.xx for FPS games
2D Game GUI Designer
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Post » Tue May 20, 2014 5:43 am

@CodeMasterMike, wow that looks soooo tempting for me. Hahaha might need to control myself, cause I have to finish the game I am working on first!
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Post » Wed May 21, 2014 6:04 pm

Arima wrote:There are a couple people working on 3d plugins for c2.


@Arima , can you please elaborate on that..? How can those plugins be integrated into C2s 2d environment? You are talking about an extension of the C2s engine into the 3rd dimension, or some kind of a pseudo 3d effect like mode7?

Thanks!
composer - multimedia artist
www.eli0s.com/en/
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Post » Wed May 21, 2014 6:38 pm

@eli0s I don't know all the details, but it's three.js which is a full 3d engine, there's more info here:

plugin-three-js-3d-canvas_p785234?#p785234

plugin-three-js-3d-canvas_t104579
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Post » Wed May 21, 2014 8:02 pm

@Arima , Wow! Thanks, this went under my radar!!! :D
composer - multimedia artist
www.eli0s.com/en/
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Post » Wed May 28, 2014 9:07 pm

unreal engine 4 have blueprint (visual scripting) !!!
Blue print is good ?
https://www.unrealengine.com/blog/shipp ... py-chicken
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Post » Wed May 28, 2014 10:01 pm

Too "all around the place", cluttered in my opinion. Ever since I saw C2 event system, I can't realty understand why this isn't the default non coding programming method everywhere!

The major benefit on blueprints is the real-time visual feedback that it gives upon run time.
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