I used many of the ideas seen in the original dialog thread but trimmed it down for this file to make it easy to see my mistake. I want to have it so when the player walks over the trigger location it sets into action the dialog. Once done I want to allow the player to make choices and the choices will add to a meter that will determine the ending. The problem I am having now is i can not get the dialog to display let alone allow for choice.
I welcome input in what area of the code i need to look towards to get the dialog displaying and allow the player to choose. I was thinking a if group is activated and key "a" is pressed go to group 3 or something along that lines
I welcome all input