Another question - here's the setup so far, using ramones first example:
Now say that the conducting sprites have a 'resistance', & their frame number increases along the connected chain like so:
Could a family picking method like the one used above do this?
I've tried making the (what I'm assuming to be a) triggered loop on event #4 into one that iterates the anim frame as it steps through each sprite. That doesn't work & I'm probably wrong about it looping - it might just be picking all connected family members at once...