"Simple" peer to peer object

Discussion and feedback on Construct 2

Post » Sat Feb 18, 2017 12:12 pm

Hi !

I would like to see a "simple" peer to peer object implemented - where u can send data from one IP (or which datacode is needed to provide a unique Destination, maybe a combination of Username & IP ) to another.

This object could have functions like this :

Send to IP (user) :
Receive from IP (user) :
Get IP ( to determine own IP or Code that is Needed to determine a unique Destination)
Set Username

Furthermore it would be great if one could run several instances of 1 game at the same time, so one could test the game using different usernames.
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